Entities Security

Entities Security

$19.99

Add to Basket

Entities Security

Entities Security is a lightweight anti-cheat and server management tool for RedM servers. It gives admins full visibility and control over every entity spawned in the server — tracking who created what, in real time, and giving the tools to clean it all up instantly.

Whether you're hunting down a player spamming entities to lag or crash the server, or just keeping things clean and optimized, this resource has you covered.

Features:

  • Anti-Cheat Entity Monitoring — every entity spawned on the server is automatically tracked and linked to its owner, helping admins detect and act on suspicious entity spam instantly

  • Real-Time Entity Tracking — every entity spawned is automatically tracked and linked to its owner, with full name and player ID — even if the player has since gone offline, their name is still displayed

  • In-World Visual Debug — toggle 3D overhead labels on nearby entities showing the entity ID and owner name — offline players are clearly marked as (offline) directly in the label

  • Clear Entities by Player — instantly delete all entities created by a specific player using a single admin command

  • Auto-Clear on Disconnect — automatically wipe all entities owned by a player the moment they leave the server, keeping performance clean

  • Admin Whitelist — restrict access to commands via steam/discord identifier whitelist or ace permissions

  • Console Debug Mode — optionally log every entity creation to the server console with owner name and entity ID

  • Minimal & Standalone — no framework required, no dependencies, plug and play

Commands:

  • /es_getentities — toggle in-world entity owner labels (whitelisted admins only)

  • /es_clearentities [playerid] — delete all entities owned by a specific player (whitelisted admins only)

Requirements:

  • RedM (framework independent)

Preview: https://youtu.be/BOW4_74cyYY
Discord Server: https://discord.gg/juRfWb82WW

This Script is locked by Cfx Asset Escrow Protection system.